System Information Sciences

Interactive Content Design B13

  • Prof. Yoshifumi Kitamura    
  • Assoc. Prof. Kazuyuki Fujita      
  • Assis. Prof. Gu Lin
  • Assis. Prof. Yumi Hamamoto    
KeywordsInteractive Content, Human Workspace Interaction, Body Perception and Transformation, Nonverbal Communication Sensing and Physical AI

Interactive Content Design


 We are conducting research that treats everything in our surroundings as content, aiming to utilize these elements to enable people to work comfortably, efficiently, and intuitively, and to facilitate rich communication.
1. Virtual Reality Interaction
We are conducting research on interactions that leverage the characteristics of both virtual and real spaces.
2. Human-Workspace Interaction
 We are conducting research on the design, prototyping, and evaluation of interactive technologies and user interfaces that support human activities by integrating computers into the spaces and their components surrounding various human activities, and by adaptively changing the configuration and layout of those spaces.
3. Nonverbal Communication Sensing and Physical AI
 We integrate multiple modalities, such as visible light imagery and millimeter-wave radar, to measure and understand subtle human movements with high precision. By combining these with large language models (LLMs), we explore the correspondence between AI latent representations and brain activity, aiming to understand and generate nonverbal information—such as tacit knowledge and emotions—that cannot be fully captured by conventional language. Furthermore, using approaches inspired by human cognition and evolution, we are elucidating the essence of nonverbal communication and conducting research toward the construction of intelligent systems—as Physical AI—that enable natural human-to-human interaction.
4. Body Perception and Transformation
 By applying virtual reality and machine learning technologies, we are conducting research on the perception of one’s own and others’ body sizes, the recognition of perceived bodies, and methods for altering them.
 

  • Scene from the Interactive Content Design Laboratory